Server Configuration (2024)

Contents

  • 1 Server Setup
    • 1.1 Dedicated Server System Requirements
    • 1.2 Dedicated Server Setup
  • 2 Server Settings
    • 2.1 Unexposed Server Settings
  • 3 Rollback
    • 3.1 Rename the existing game.db File
    • 3.2 Named copy
    • 3.3 Restart the server
  • 4 Notes
    • 4.1 Issues
  • 5 References
See also: Guide, Server Configuration/Useful links, Admin Panel.

Server Setup[]

See also: Official server hardware.

Dedicated Server System Requirements[]

Main article: Dedicated server system requirements

Dedicated Server Setup[]

Server Settings[]

See also: Admin commands
or edit: \Conan\ConanSandbox\Saved\Config\WindowsServer\ServerSettings.ini
Server Configuration (1)Issues
  • The landclaimradius setting is currently missing ingame. This is not intended.[1]
  • StarvationTimeInMinutes does currently not save properly in the Server Settings.[2]
Server Configuration (2)This section is updated to the latest manual version (v1.4). However, detailed usage and availability information is still missing. If you would like to contribute, please take a moment to check as much as possible. TheLOLxd2 (talk) 17:53, 27 August 2018 (UTC)
TitleSettingDescriptionUseable
Difficulty[3]Adjusts base settings for some categories to make the game more or less difficult. Typically adjusts sliders in the Combat, Survival, Harvesting and Purge tabs while other categories such as Progression, Crafting and Day/Night cycle are not changed.Difficulty presets for the server:
  • Civilized: Easy
  • Decadent: Normal
  • Barbaric: Hard
Yes
(24.06.2021)
TitleSettingDescriptionUseable
Server NameServerNameThe name of your server.Yes
(09.23.2018)
Number of playersN/AMaximum number of players (slider).?
Map"Location of map to use". This is one of the following:
  • ConanSandBox: the default map.
  • a self-made map that is in the same folder. (there are no other default maps)
?
Message Of The DayServerMessageOfTheDaySet message of the day here.Yes
(09.23.2018)
Server passwordServerPasswordThe server password can be changed here.Yes
(09.23.2018)
Admin passwordAdminPasswordThis password gives administration rights.Yes
(09.23.2018)
Make Admin

Main article: Admin Panel

Click 'Make Me Admin' and type in Admin password to get admin access on a server.?
BattlEye EnabledIsBattlEyeEnabledThis enables BattlEye cheat protection on the server. Funcom highly recommends this to avoid cheaters from affecting your gameplay.Yes
(09.23.2018)
PVP EnabledPVPEnabledWhen this is flagged, Player vs Player is enabled on the server. (Default True)Yes
(09.23.2018)
Time-Restrict PvPRestrictPVPTimeWhen this is flagged, Player vs Player is only possible within the set time periods.Yes
(09.23.2018)
PvP Blitz EnabledPVPBlitzServer[4]When this is enabled, progression is faster in order to get players into higher-tier PvP quicker. (Default False)Yes
(09.23.2018)
Time-Restrict PvP Building DamageRestrictPVPBuildingDamageTimeWhen this is flagged, players can only attack and destroy other player's structures within the set time periods.Yes
(09.23.2018)
CommunityServerCommunitySelecting a community from the drop down list will affect how your server is filtered in the server list. Please set up your community responsibly, in order to help players find a server that matches their playstyle.

You can choose from Purist, Relaxed, HardCore, RolePlaying and Experimental.

Yes
(09.23.2018)
Server RegionserverRegionSelecting a server region will affect how your server is filtered in the list. Please select your region to help players find a server that is close to them.Yes
(09.23.2018)
No OwnershipNoOwnershipFlagging this means that the ownership rules on the server do no exist. This means that all players can loot all chests, use all machines, dismantle all buildings etc.Yes
(09.23.2018)
Containers Ignore OwnershipContainersIgnoreOwnershipFlagging this means that all containers are open to other players, but enables optional locking of some chests.Yes
(09.23.2018)
Can damage player owned structuresCanDamagePlayerOwnedStructuresIf this is flagged, players can attack and destroy other player's structures.Yes
(09.23.2018)
Can Damage playersbCanBeDamaged[4]If this is flagged, players can be damaged by other players.Yes
(09.23.2018)
Enable SandstormEnableSandStormFlagging this allows sandstorms to periodically sweep across the Exiled Lands.Yes
(09.23.2018)
Clan Max SizeclanMaxSizeThis sets the maximum allowable size of clans on the server. Once a clan reaches the limit, no new members can join.Yes
(09.23.2018)
Tethering DistanceIn CO-OP game on a non-dedicated server, clients are tethered to the host player and the maximum distance can be set here.?
Maximum NudityMaxNudity

This setting determines the maximum amount of nudity on the server. This overrides the client preference, so if a server is set to no nudity, even if a player sets their client to full nudity, they will not be able to see nudity on this server. However, if a server allows full nudity, and a player sets their client to partial nudity, the client will correctly show only partial nudity.

  • 0 = none
  • 1 = partial
  • 2 = full
Yes
(09.23.2018)
Server Voice ChatserverVoiceChatSelect if the server should have an in-game voice chat or not.Yes
(09.23.2018)
*Examples do not reflect actual values of XP received.
TitleSettingDescriptionExamplesUseable
Player XP Rate MultiplierPlayerXPRateMultiplierThis multiplier affects all types of XP that players receive. You can use this to adjust player progression for all activities.
  • 0.5 = 50 XP
  • 1.0 = 100 XP (*Default)
  • 1.5 = 150 XP
Yes
(10.7.2020)
Player XP Time MultiplierPlayerXPTimeMultiplierIn Conan Exiles, players receive XP passively over time, simply for surviving. This multiplies the speed at which players receive this XP.
  • 0.5 = 50 XP
  • 1.0 = 100 XP (*Default)
  • 1.5 = 150 XP
Yes
(10.7.2020)
Player XP Kill MultiplierPlayerXPKillMultiplierThis multiplies the amount of XP that players receive for killing monsters and players in Conan Exiles.
  • 0.5 = 50 XP
  • 1.0 = 100 XP (*Default)
  • 1.5 = 150 XP
Yes
(10.7.2020)
Player XP Harvest MultiplierPlayerXPHarvestMultiplierThis multiplies the amount of XP that players receive for harvesting in Conan Exiles.
  • 0.5 = 0.5 XP
  • 1.0 = 1 XP (Default)
  • 1.5 = 1.5 XP
Yes
(10.7.2020)
Player XP Craft MultiplierPlayerXPCraftMultiplierThis multiplies the amount of XP that players receive for crafting in Conan Exiles.
  • 0.5 = 50 XP
  • 1.0 = 100 XP (*Default)
  • 1.5 = 150 XP
Yes
(10.7.2020)
*Defaults refer to example values and not the actual default durations.
TitleSettingDescriptionExamplesUseable
Day Cycle SpeedDayCycleSpeedScaleThis multiplies the entire 24hr day cycle speed. Individual parts of the day can be tweaked in the settings below. Note, this multiplier is applied in addition to any settings changes below.
  • 0.5 = 60 minutes
  • 1.0 = 30 minutes (*Default)
  • 2.0 = 15 minutes
Yes
(25.9.2022)
Day Time SpeedDayTimeSpeedScaleDaytime hours in Conan Exiles are between 7:00 and 16:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the day.
  • 0.5 = 44 minutes
  • 1.0 = 22 minutes (*Default)
  • 2.0 = 11 minutes
Yes
(25.9.2022)
Night Time SpeedNightTimeSpeedScaleNighttime hours in Conan Exiles are between 19:00 and 4:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the night.
  • 0.5 = 10 minutes
  • 1.0 = 5 minutes (*Default)
  • 2.0 = 2.5 minutes
Yes
(25.9.2022)
Dawn/Dusk Time SpeedDawnDuskSpeedScaleDawn in Conan Exiles is between 5:00 and 6:59. Dusk is between 17:00 and 18:59. Changing this multiplier will multiply the time spent in the period of both dawn and dusk.
  • 0.5 = 6 minutes
  • 1.0 = 3 minutes (*Default)
  • 2.0 = 1.5 minutes
Yes
(25.9.2022)
Use Catch Up TimeUseClientCatchUpTime[4]Enables or disables the use of Catch up time mechanics on the server.
  • False: will disallow the catch up time, causing new players to spawn in at whatever time the server actually exists at.
  • True (*Default)
Yes
(10.7.2020)
Catch Up TimeClientCatchUpTimeIn order to create a smooth starting experience for new players, Conan Exiles has the ability to force a client PC to start at a certain time of day, regardless of the server time. If this setting is applied, new characters will start at the specified time, and then play at that time of day until the server "catches up" to them. We recommend not setting this to the darkest hours of the night, unless you are a sad*stic person.12.00 will have the player playing at noon until the server rolls back around to noon the next day.Yes
(10.7.2020)
*Defaults refer to example values and not the actual default rates/values.
TitleSettingDescriptionExamplesUseable
Stamina Cost MultiplierStaminaCostMultiplierIncreases or decreases the amount of stamina players use per action.
  • 0.5 = 5 Stamina spent
  • 1.0 = 10 stamina spent (*Default)
  • 1.5 = 15 stamina spent
Yes
(24.06.2021)
Player Active Thirst MultiplierPlayerActiveThirstMultiplierScales the speed at which a player gains or loses water while active.
  • 0.5 = 1.0 Water loss / second
  • 1.0 = 2.0 Water loss / second (*Default)
  • 1.5 = 3.0 Water loss / second
Yes
(24.06.2021)
Player Active Hunger MultiplierPlayerActiveHungerMultiplierScales the speed at which a player gains or loses food while active.
  • 0.5 = 1.0 Food loss / second
  • 1.0 = 2.0 Food loss / second (*Default)
  • 1.5 = 3.0 Food loss / second
Yes
(24.06.2021)
Player Idle Thirst MultiplierPlayerIdleThirstMultiplierScales the speed at which a player gains or loses water while idle.
  • 0.5 = 1.0 Water loss / second
  • 1.0 = 2.0 Water loss / second (*Default)
  • 1.5 = 3.0 Water loss / second
Yes
(24.06.2021)
Player Idle Hunger MultiplierPlayerIdleHungerMultiplierScales the speed at which a player gains or loses food while idle.
  • 0.5 = 1.0 Food loss / second
  • 1.0 = 2.0 Food loss / second (*Default)
  • 1.5 = 3.0 Food loss / second
Yes
(24.06.2021)
Logged out characters remain in worldLogoutCharactersRemainInTheWorldIf flagged/True, player bodies remain in the world in an unconscious state. If unflagged/False, player bodies are gone from the world when offline. (Default: True)Yes
(01.19.2018)
Drop Equipment on DeathDropEquipmentOnDeathIf True, players who are killed drop their equipped items when they respawn. If False, players who die will respawn with all of their equipment. (Default True)Yes
(10.07.2020)
Everybody can loot corpseEverybodyCanLootCorpseIf True, anybody can loot the corpse of a dead player. If False, only the player can recover items from their corpse. (Default True)Yes
(10.07.2020)
Thrall Corruption Removal MultiplierThrallCorruptionRemovalMultiplierRaising this increases the speed at which thrall entertainers

remove player corruption. Lowering it decreases the speed.

Yes
(10.07.2020)
Player Corruption Gain MultiplierPlayerCorruptionGainMultiplierIt multiplies corruption given to players.Yes
(10.07.2020)
*Defaults refer to example values and not the actual default damage/times.
TitleSettingDescriptionExamplesUseable
Player Damage MultiplierPlayerDamageMultiplierMultiplies the amount of damage that a player does.
  • 0 = No damage dealt
  • 0.5 = 10 Damage dealt
  • 1.0 = 20 Damage dealt (*Default)
  • 1.5 = 30 Damage dealt
Yes
(10.07.2020)
Player Damage Taken MultiplierPlayerDamageTakenMultiplierMultiplies the amount of damage that a player receives.
  • 0 = No damage taken
  • 0.5 = 10 Damage taken
  • 1.0 = 20 Damage taken (*Default)
  • 1.5 = 30 Damage taken
Yes
(10.07.2020)
NPC Damage MultiplierNPCDamageMultiplierMultiplies the amount of damage that NPCs and Monsters do.
  • 0 = No damage dealt
  • 0.5 = 10 Damage dealt
  • 1.0 = 20 Damage dealt (*Default)
  • 1.5 = 30 Damage dealt
  • .01 x playerlevelregion
Yes
(10.07.2020)
NPC Damage Taken MultiplierNPCDamageTakenMultiplierMultiplies the amount of damage that NPCs and Monsters receive.
  • 0 = No damage taken
  • 0.5 = 10 Damage taken
  • 1.0 = 20 Damage taken (*Default)
  • 1.5 = 30 Damage taken
  • .01 x playerlevelregion
Yes
(10.07.2020)
Thrall Damage To Players MultiplierThrallDamageToPlayersMultiplierMultiplies the amount of damage that thralls do to players.
  • 0.5 = 10 damage dealt
  • 1.0 = 20 damage dealt (*Default)
  • 1.5 = 30 damage dealt
Yes
(24.06.2021)
NPC Respawn MultiplierNPCRespawnMultiplierMultiplies the speed at which NPCs respawn in the world after dying. Note that currently many NPCs DO NoT respect this value.
  • 0.5 = 15 seconds
  • 1.0 = 30 seconds (*Default)
  • 1.5 = 45 seconds
Yes
(24.06.2021)
Friendly Fire Damage MultiplierFriendlyFireDamageMultiplierRaising this increases the amount of damage a player deals to a friendly player. Lowering it decreases the amount.Yes
(10.07.2020)
Building Damage MultiplierBuildingDamageMultiplierRaising this increases the amount of damage a building receives. Lowering it decreases the amount.Yes
(10.07.2020)
Durability Damage MultiplierDurabilityMultiplierModifies the amount of durability damage that an item takes when used or damaged. Increasing or decreasing this directly affects how long weapons, tools and armor will last. Note: This is bugged and has been for a long time, it actually only affects weapons and shields (including truncheons) unless you use a mod that fixes it.
  • 0 = Invulnerable weapons/tools
  • 0.5 = 5 durability lost per hit
  • 1.0 = 10 durability lost per hit (*Default)
  • 1.5 = 15 durability lost per hit
Yes
(10.07.2020)
Thrall Wakeup TimeThrallWakeupTimeThis determines the length of time that a Thrall will remain unconscious.
  • 300 = Wake after 5 minutes
  • 600 = Wake after 10 minutes (*Default)
  • 900 = Wake after 15 minutes
Yes
(10.07.2020)
Avatar LifetimeAvatarLifetimeThis determines the length of time that an Avatar can remain alive in the world.
  • 30 = 30 seconds
  • 60 = 60 seconds (*Default)
  • 90 = 90 seconds
Unclear if working?
Disable AvatarsAvatarsDisabled
  • Flagged/True: Avatars cannot be summoned on this server.
  • False (*Default)
Yes
(10.07.2020)
Time-Restrict Avatar SummoningWhen this is flagged, avatars can only be summoned within the set time periods.Yes
(10.07.2020)
Enable Auto Facing on attackActivates the autotargeting system when using gamepad.Yes
(10.07.2020)
Enable Target LockActivates the target lock system making it possible to lock on to enemies and neutrals.Yes
(10.07.2020)
Disable Landclaim Notifications[5]DisableLandclaimNotifications=True
  • True: Disables notifcations.
  • False: Enables notifications.
Yes
(10.07.2020)
*Defaults refer to example values and not the actual default rates/values.
TitleSettingDescriptionExamplesUseable
Item Spoil Rate ScaleItemSpoilRateScaleAffects the length of time that foods will last before spoiling (smaller values means items last longer before spoiling).
  • 0.5 = 4 minutes
  • 1.0 = 2 minutes (*Default)
  • 1.5 = 1 minutes
Yes
(24.06.2021)
Harvest Amount MultiplierHarvestAmountMultiplierMultiplies the amount of resources gathered when harvesting.
  • 0.5 = 5 Resources
  • 1.0 = 10 Resources (Default)
  • 2.0 = 15 Resources
Yes
(24.06.2021)
Resource Respawn Speed MultiplierResourceRespawnSpeedMultiplierMultiplies the speed at which resources respawn after being harvested. (Works opposite of NPC respawn multiplier despite tooltip and manual description)
  • 0.5 = 30 minutes
  • 1.0 = 15 minutes (*Default) 1
  • 1.5 = 7.5 minutes
Yes
(24.06.2021)
Land Claim Radius MultiplierLandClaimRadiusMultiplierThis increases and decreases the radius at which land claim is applied. This affects the respawn of resources and NPCs as well as the ability of other players to claim nearby land.
  • 0.5 = 10 feet
  • 1.0 = 20 feet (*Default)
  • 1.5 = 30 feet
Yes
(10.07.2020)

1* Resource respawn times can vary based on the resource, but 15 minutes is a good rule of thumb.

*Defaults refer to example values and not the actual default rates/values.
TitleSettingDescriptionExamplesUseable
Crafting Time MultiplierItemConvertionMultiplierMultiplier for the time to craft, larger than 1 makes it slower, less than 1 makes it faster.
  • 0.5 = 5 minutes
  • 1.0 = 10 minutes (*Default)
  • 1.5 = 15 minutes
Yes
(24.06.2021)
Thrall Crafting Time MultiplierThrallConversionMultiplierMultiplier for the time to craft, larger than 1 makes it slower, less than 1 makes it faster.
  • 0.5 = 30 minutes
  • 1.0 = 60 minutes (*Default)
  • 1.5 = 90 minutes
Yes
(24.06.2021)
Fuel Burn Time MultiplierFuelBurnTimeMultiplierRaising this increases the time fuel units burn. Lowering it decreases fuel burn time.
  • 0.5 = 7.5 seconds
  • 1.0 = 10 seconds (*Default)
  • 1.5 = 15 seconds
Yes
(24.06.2021)
Crafting Cost MultiplierCraftingCostMultiplierThis multiplies the amount of resources needed to craft an item
  • 0.5 = 100 wood
  • 1.0 = 200 wood (*Default)
  • 1.5 = 300 wood
Yes
(24.06.2021)
TitleSettingDescriptionExamplesUseable
Disable Building AbandonmentDisableBuildingAbandonmentIf flagged, disables decay on buildings over time.Yes
(10.07.2020)
Building Decay Time MultiplierBuildingDecayTimeMultiplierRaising this increases the time it takes for building pieces and structures to decay. Lowering it decreases the decay time.Yes
(10.07.2020)
TitleSettingDescriptionUseable
Chat Local RadiusChatLocalRadiusSets at what radius local chat will broadcast around a player in centimeters.Yes
(10.07.2020)
Max Message LengthChatMaxMessageLengthSets the max number of characters in a chat message.Yes
(10.07.2020)
Chat Has GlobalChatHasGlobalAllows/disallows global chat. The in-game chat has a global channel all players can speak in.Yes
(10.07.2020)
Server Configuration (3)This is the intended behaviour of each setting.[6] For additional notes, see The Purge.
TitleSettingDescriptionUseable
Enable PurgeEnablePurgeUnchecking will completely disable purge events.Yes
(10.07.2020)
Purge LevelPurgeLevelRaising this increases the purge difficulty level. Example:
  • 0: will disable Purges.[7]
Yes
(10.07.2020)
Purges per dayPurgePeriodicityRaising this increases the number of times a purge will be triggered in a real day. The actual number of purges is also dependent on the various settings below.Unclear if working?
Restrict Purge TimeRestrictPurgeTimeIf flagged, purges will be restricted to set times.Yes
(10.07.2020)
PurgeTimeWeekdayEndThe value 0000 means 00:00 oclock is the weekday end time.[8]Yes
(10.07.2020)
PurgeTimeWeekdayStartThe value 0000 means 00:00 oclock is the weekday start time.[8]Yes
(10.07.2020)
PurgeTimeWeekendEndThe value 0000 means 00:00 oclock is the weekend end time.[8]Yes
(10.07.2020)
PurgeTimeWeekendStartThe value 0000 means 00:00 oclock is the weekend start time.[8]Yes
(10.07.2020)
Purge Time RestrictionsThe Purge will only take place during the times specified.Yes
(10.07.2020)
PurgeRestrictionWeekdayEndYes
(10.07.2020)
PurgeRestrictionWeekdayStartThe value 0830 means 08:30 oclock is the weekday start time.[8]Yes
(10.07.2020)
PurgeRestrictionWeekendEndThe value 2200 means 22:00 oclock is the weekend end time.[8]Yes
(10.07.2020)
PurgeRestrictionWeekendStartThe value 1800 means 18:00 oclock is the weekend start time.[8]Yes
(10.07.2020)
Purge Preparation TimePurgePreparationTimeRaising this increases the time in minutes between The Purge warning and the start of the purge.Yes
(10.07.2020)
Purge DurationPurgeDurationRaising this increases the maximum time The Purge will last. If you kill all of the waves a purge can complete soonerYes
(10.07.2020)
Minimum Number of Online PlayersMinPurgeOnlinePlayersRaising this will make purges only occur when the set number of players are online. If set to zero, the Purge will attack any clan above the Purge Meter threshold (offline Purges).Yes
(10.07.2020)
Allow BuildingAllowBuildingIf flagged, building is allowed during purges.Yes
(10.07.2020)
Purge Meter Trigger ValueClanPurgeTriggerRaising this increases the amount of different selected actions clans or players can do until they are eligible to be purged. In general, the higher the number, the longer a clan needs to be active in order to trigger The Purge.Yes
(10.07.2020)
Purge Meter Update IntervalClanScoreUpateFrenquencyThis is the interval that clan Purge events are aggregated, and the scores are added to the Purge Meter. Lower numbers will raise the clan meter more quickly.Yes
(10.07.2020)
PurgeNPCBuildingDamageMultiplier[9]Raising this will increase damage inflicted by NPCs during a Purge. Examples:
  • 5.000000
  • 10.000000
  • 15.000000
  • 20.000000
  • 25.000000
Unclear if working?
TitleSettingDescriptionUseable
Enable Hunger System: ThrallsToggleHungerSystemThrallsToggles the hunger system for thralls.Unclear if working?
Enable Hunger System: PetsToggleHungerSystemPetsToggles the hunger system for pets.Unclear if working?
Food Nutrition ValueFoodNutritionValueThe amount of nutrition the companion gain from eating food.Unclear if working?
Starvation Time In MinutesStarvationTimeInMinutesThe amount of minutes it takes for companion hunger gauges to go from 100 to 0.
  • Default = 10080
Unclear if working?
Starvation Damage Penalty CapStarvationDamagePenaltyCapWhen a companion's hunger gauge reaches 0, they start taking damage to their health. This value determines how much health can be removed in total, given in percent where 1 means 100% of the health.Unclear if working?
Animal Pen Crafting Time MultiplierAnimalPenCraftingTimeMultiplierMultiplies the time to craft in animal pens. Numbers larger than 1 make it slower, less than 1 makes it faster.
Food Container Range multiplierFeedBoxRangeMultiplierMultiplies the distance that Food Containers can feed your companions.Yes
(10.07.2020)
Exclusive DietExclusiveDietDetermines whether companions exclusively eat items listed on their diet. Disabled means they will eat any food item, in addition to their diet.Unclear if working?
TitleSettingDescriptionUseable
Region Block ListRegionBlockListThese settings use an IP lookup to determine the connection country of origin and prevent those regions not flagged for access from connection. Country codes can also be manually added, using the two letter codes from the list here?

Unexposed Server Settings[]

Caution - These settings remain hidden for a reason. These can have an extremely negative impact on your gameplay experience. Use with caution.

  • Hide

  • Show

These unexposed server settings have not been categorized to one of above subsections yet (- or have any information added to them.)[10]

  • BlueprintConfigVersion
  • BuildingRadialDestructionForceMultiplier
  • ClipVelocityOnNavmeshBoundary
  • ConfigVersion
  • RotateToTargetSendsAngularVelocity
  • TargetPredictionAllowSecondsForAttack
  • TargetPredictionMaxSeconds
  • UnarmedNPCStepBackDistance
  • UseLocalQuadraticAngularVelocityPrediction
  • ValidatePhysNavWalkWithRaycast
  • WeaponEffectBoundsShorteningFraction
  • CrossDesertOnce
  • DogsOfTheDesertSpawnWithDogs - If true, Dogs of the Desert NPCs spawn with wolves (useable:?)
  • EnforceRotationRateInCombat_2
  • EnforceRotationRateWhenRoaming_2
  • LocalNavMeshVisualizationFrequency
  • LQAVPFadeTime
  • LQAVPMethod
  • LQAVPUseTime
  • MaxAggroRange
  • NetworkSimulatedSmoothRotationTimeWithLQAVP
  • NPCKnockbackMultiplier
  • NPCMindReadingMode
  • PathFollowingAvoidanceMode
  • PathFollowingSendsAngularVelocity
  • PlayerKnockbackMultiplier
  • PlayerMovementSpeedScale

The following settings were added very recently (H1 2020);

  • IsVACEnabled
  • ThrallExclusionRadius
  • CampsIgnoreLandclaim
  • AvatarDomeDamageMultiplier
  • NPCMaxSpawnCapMultiplier
  • VocalVisibilityDurationInMinutes - The duration in minutes a player will be listed in the player list after participating in chat. If you set that value below 1 minute, this feature will be disabled (this is the current setting in official servers at this moment). Any value set to 1 or above will show the results reported.[11]
  • CombatModeModifier
  • BuildingPreloadRadius
  • KickAFKPercentage
  • KickAFKTime
  • OfflinePlayersUnconsciousBodiesHours
  • CorpsesPerPlayer
  • StaminaRegenerationTime
  • StaminaExhaustionTime
  • StaminaStaticRegenRateMultiplier
  • StaminaMovingRegenRateMultiplier
  • StaminaOnConsumeRegenPause
  • StaminaOnExhaustionRegenPause
  • ThrallScoutingTimeMinutes
  • ThrallMinDistanceAwayFromHome
  • ThrallTeleportingCooldown
  • MinionPopulationBaseValue
  • MinionPopulationPerPlayer
  • MinionOverpopulationCleanup
  • UseMinionPopulationLimit
  • EnableFollowerRescueOnLandClaimOnly - If true, players can rescue followers ONLY on land they (or their clan) own.[12]
  • EnableFollowerRescueInBuildExclusionZone - If false, players cannot rescue followers in Build Exclusion Zones.[12]
  • FollowerRescueCooldown (default=3600) - Defines (in seconds) how often players can rescue followers (cooldown is shared between clan members).[12]
  • DamageCooldownBeforeRescue (default=600) - Amount of seconds where followers cannot be rescued if player or target follower took any damage.[12]
  • MaxBuildingDecayTime
  • MaxDecayTimeToAutoDemolish
  • ThrallDecayTime
  • DisableThrallDecay
  • BuildingDecayTimePerScore
  • DecayCleanupTimeMultiplier
  • DecayCleanupTimeMultiplier
  • DecayBonusTimeRate
  • DecayShowBuildingScore - If true, Build Score is displayed on the repair hammer/TAB popup.[13]
  • EnableAutoFacingOnAttack
  • EnableTargetLock
  • LocalLandClaimVisualizationFrequency
  • LocalLandClaimVisualizationRadius
  • LocalLandClaimVisualizationChannel
  • EnableClanMarkers
  • ValidatePlayerStats
  • AllowedTimeUndermesh
  • AllowedDistanceUndermeshSquared
  • EventLogCauserPrivacy <===== Event Log-related.
  • RestrictAvatarSummoningTime
  • AvatarSummoningTimeWeekdayStart
  • AvatarSummoningTimeWeekdayEnd
  • AvatarSummoningTimeWeekendStart
  • AvatarSummoningTimeWeekendEnd
  • MaxDeathMapMarkers
  • MaxAllowedPing
  • RegionAllowAfrica
  • RegionAllowAsia
  • RegionAllowCentralEurope
  • RegionAllowEasternEurope
  • RegionAllowWesternEurope
  • RegionAllowNorthAmerica
  • RegionAllowOceania
  • RegionAllowSouthAmerica
  • PvPEnabled = true/false
  • RestrictPvPTime = true/false
  • PVPEnabledMonday = true/false
  • PVPEnabledTuesday = true/false
  • PVPEnabledWednesday = true/false
  • PVPEnabledThursday = true/false
  • PVPEnabledFriday = true/false
  • PVPEnabledSaturday = true/false
  • PVPEnabledSunday = true/false
  • PVPTimeMondayStart = 1800
  • PVPTimeTuesdayStart = 1800
  • PVPTimeWednesdayStart = 1800
  • PVPTimeThursdayStart = 1800
  • PVPTimeFridayStart = 1800
  • PVPTimeSaturdayStart = 1800
  • PVPTimeSundayStart = 2300
  • PVPTimeMondayEnd = 2300
  • PVPTimeTuesdayEnd = 2300
  • PVPTimeWednesdayEnd = 2300
  • PVPTimeThursdayEnd = 2300
  • PVPTimeFridayEnd = 2300
  • PVPTimeSaturdayEnd = 2300
  • PVPTimeSundayEnd = 2300
  • RestrictPvPBuildingDamageTime = true/false
  • PVPBuildingDamageEnabledMonday = true/false
  • PVPBuildingDamageEnabledTuesday = true/false
  • PVPBuildingDamageEnabledWednesday = true/false
  • PVPBuildingDamageEnabledThursday = true/false
  • PVPBuildingDamageEnabledFriday = true/false
  • PVPBuildingDamageEnabledSaturday = true/false
  • PVPBuildingDamageEnabledSunday = true/false
  • PVPBuildingDamageTimeMondayStart = 1800
  • PVPBuildingDamageTimeTuesdayStart = 1800
  • PVPBuildingDamageTimeWednesdayStart = 1800
  • PVPBuildingDamageTimeThursdayStart = 1800
  • PVPBuildingDamageTimeFridayStart = 1800
  • PVPBuildingDamageTimeSaturdayStart = 1800
  • PVPBuildingDamageTimeMondayEnd = 2300
  • PVPBuildingDamageTimeTuesdayEnd = 2300
  • PVPBuildingDamageTimeWednesdayEnd = 2300
  • PVPBuildingDamageTimeThursdayEnd = 2300
  • PVPBuildingDamageTimeFridayEnd = 2300
  • PVPBuildingDamageTimeSaturdayEnd = 2300
  • PVPBuildingDamageTimeSundayEnd = 2300
  • CanDamagePlayerOwnedStructures = true/false
  • CanDamagePlayerOwnedStructuresPeriod = 120

Rollback[]

Note: Your dedicated server host may have their own rollback feature.[14]

Pick one of the game_backup_##.db files in the /ConanSandbox/Saved folder.

They are in order by the ## in the file name, and you can also check the date and time stamps shown in the file manager. The server will normally make auto-saves 5 minutes apart.

Rename the existing game.db File[]

This step is optional.

At the end of this process, you will be renaming the auto-save file to game.db. When you do that, it will erase the existing game.db file and you won't receive any warning about it being erased. If you want to keep a copy of the original game.db file then re-name it first, just in case you change your mind or it turns out you didn't really need to roll back the server at all.

To rename the file, select it in the file manager, and click the "rename" button. Just tack something onto the end or beginning, like "old". As long as it doesn't have the same exact name it won't be erased.

Named copy[]

If you're not sure exactly which auto-save to roll back to, you might have to perform this operation several times a row. If you're renaming the auto-saves one by one as you go, you're basically erasing them as you go.

We highly recommend you make a copy of each file, and then rename the copy. Leave the original files there, just in case you made an error deciding on which auto-save you needed, and have to start all over from the beginning.

On the Nodecraft control panel, you can select one of the auto-saves, and then click the "copy" button. Select "up one folder" and it will be moved to the ConanSandbox. Then click the "rename" button, and change the file name to game.db.

Restart the server[]

When the server starts up next time, it will load the game.db file that you re-named, and restore the entire server to that point. If it wasn't restored to the correct point you wanted (ie, it didn't fix whatever was so bad it made you want to roll back the server), then just repeat this whole procedure but with a different auto-save file.

Once you have it all restored correctly, the game will start making new auto-saves from that point on. You can choose the leave the other auto-saves on the server, and they will overwritten as the server continues to run.

Notes[]

  • Some configuration settings in the INI file may have misspellings. For example, "ItemConvertionMultiplier" instead of "ItemConversionMultiplier". You may need to use the incorrect spelling for the server to recognize the setting until it is corrected in an update.
  • Currently 'Weather Severity' and 'Wind Severity' seem to be still experimental. They're leftovers from previous design iterations. It's more likely for these settings to remain this way rather than being fully implemented features, so use at your own risk![15]
  • A Linux build for setting up servers is currently a cancelled feature.
  • The "PvP Fast", "PvE Fast", "PvP Mayhem", "PvP Blitz" and official server monthly wipes are cancelled features from different phases of Early Access development.

Issues[]

  • You might not ever see your own server on the list in-game. Steam only queries the first 5000 servers and displays those in the in-game lists for all Steam games.
  1. Favorite your own server in Steam to verify if it is up.
  2. If you still are not able to see it, try searching the servers' number manually.
  • Removing a mod from the server and using the same database may cause issues. When you remove a mod, those mods leave a lot of garbage behind, which the game does not know what to do with. This can cause undesired effects. Removing a mod is sometimes paired with wiping the database clean for a fresh start.

References[]

  1. "Land claim radius slider is missing from Server Settings" nicolev, Trello - November 27, 2018
  2. "StarvationTimeInMinutes in admin settings does not save properly" nicolev, Trello - November 27, 2018
  3. Setting the difficulty on a server
  4. 4.0 4.1 4.2 Unexposed Server Settings: There are many server settings that are not exposed in the Server Setting UI. To view a full list, open the console; Insert or `) and type GetAllServerSettings.
    Caution - These settings remain hidden for a reason. These can have an extremely negative impact on your gameplay experience. Use with caution.
  5. Cattibria, December 26, 2018 (8:20 PM GMT)- #community-assistance, CE:AU discord
  6. Purge 101
  7. "Level zero will turn purge system off." from ingame.
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 "Purge Settings Question - Cannot get the Purge to Launch - GPortal Rental Server - Xbox" Valkyrja, Funcom Forums - May 21, 2018
  9. Not listed on the forums post. May be an unexposed setting.
  10. Unexposed server settings were originally retrieved from the technical manual.
  11. Ignasis, Funcom Forums - November 22, 2019
  12. 12.0 12.1 12.2 12.3 Ignasis, Funcom Forums - March 10, 2020
  13. bbtech, Funcom Forums - August 1, 2020
  14. Nodecraft Staff, Nodecraft - January 23, 2020
  15. Ignasis, Funcom Forums - May 7, 2019
Server Configuration (2024)

References

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